Calls them "the future to maintaining growth and momentum". Saber Interactive's CEO, Matthew Karch, believes the double-A game space, which has long been absent in the push towards major triple-A productions, is key to survival in a turbulent industry. He has pointed to the recent release of Hellraiser: Revival as evidence that mid-budget titles can thrive among heavier hitters. Read the full article on pushsquare.com

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