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'No other studio in the world did it better' than BioWare at its peak, says former Dragon Age lead writer David Gaider
Just because we saw this coming doesn't mean it hurts less.
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Just because we saw this coming doesn't mean it hurts less.
Ah, come on, it was fine. Better than fine. We can argue for another fourteen years about whether BioWare should have redone the ending or not, but Mass Effect 3 was really a compendium of endings, a ludicrously ambitious wrapping-up of dozens of plot threads, character arcs, and running gags. Even if you can point to other RPGs that, on an individual basis, are more branching and reactive, Mass Effect 3's largely successful closing of a galaxy's worth of choose-your-own adventure books - filled in and followed across three evolving instalments - showed an audacity and grandiosity that no othe