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Electronic Arts

PC Gaming

Vampire: The Masquerade - Bloodlines remaster or remake rumours begin to flow, reportedly in part thanks to a metal band from the original's score

Rumours of Troika classic Vampire: The Masquerade - Bloodlines potentially getting the remaster or remake treatment have surfaced. They've come from two places: one being the fairly standard source of poster on a game leak-obsessed section of Reddit, the other being rather more unorthodox. It's not often a metal band allegedly pause mid-concert to ask the crowd if they know an old game's getting a revamp. Read more

News

Star Wars Zero Company review

It took me longer than I'd like to admit to realise something obvious about Star Wars Zero Company. The fate of its eponymous crew - short of cash, betrayed by the shifting sands of circumstance in a tumultuous wider world, scrambling to just about get the job over the line - is really a lot like that of its developers at Bit Reactor. Furloughed for about a month before the game was released, those staff have clearly hustled and scrapped and fought to the last. And so Zero Company the game bears the signs of its development. In places it feels a little patched together, a little under-ready, a

News

We've had two great Star Wars games this year, probably because Lucasfilm Games says it's now "more flexible" about who it takes pitches from

This year has seen two highly-rated and beloved Star Wars games in the XCOM-like Zero Company, and the Burnout-like Galactic Racer. And both were made by independent studios rather than much bigger companies, which have typically taken on Star Wars games in recent years, such as Ubisoft with Star Wars Outlaws and EA with Star Wars Battlefront. Read more

PC Gaming

Mass Effect 5 was aiming to offer a "level of autonomy and choice" that could vault it into orbit with Larian and CD Projekt's top RPGs, former dev says post-cancellation

Following EA's decision to shut down BioWare, the game that would've been the fifth entry in the Mass Effect series is being dumped out of an airlock, never to become a finished article that'll reach players hands as its creators envisioned. The larger tragedy is, of course, the job losses and the closure of a studio with a legacy befitting RPG royalty, but it's still sad that next Mass Effect will never come out, and some of the folks who worked on it have begun offering some insight into what the team were hoping to accomplish. Read more

Industry

BioWare is closing after 30 years

Mass Effect and Dragon Age developer BioWare is closing after more than 30 years, and early development on the next Mass Effect project is ending. Read more

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PC Gaming

"It just seemed arbitrary, and not very smart": EA was never a responsible owner for Bioware, but the developer never seemed to learn from their mistakes

19 years after buying Bioware, Electronic Arts have closed the veteran RPG developer. But as saddening as this is, bringing an end to series such as Dragon Age and Mass Effect, EA have never had an easy relationship with the studio. Looking through old interviews with developers who worked across Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Dragon Age, Mass Effect, and Anthem, the corporation immediately changed the atmosphere of the studio and never seemed to understand what exactly they had bought, or even why. However, another thread of the conversations is tha

PC Gaming

An internal Mass Effect 5 trailer has reportedly leaked, offering you a glimpse at the sequel you'll never get to play

Yesterday, only a couple of months after EA went private after having been acquired by Saudi Arabia's Public Investment Fund, equity firm Silver Lake, and Jared Kushner's Affinity, it was announced that BioWare are being shut down, with development on their next Mass Effect game cancelled. Now, only a day after this was announced, a trailer that was meant for internal use only has been shared, showing off a rough idea of what the game would be like. Read more

PC Gaming

Mass Effect 3 ending discourse ignored the RPG's scale, ambition, and exuberance, including that of its oddly great co-op

Ah, come on, it was fine. Better than fine. We can argue for another fourteen years about whether BioWare should have redone the ending or not, but Mass Effect 3 was really a compendium of endings, a ludicrously ambitious wrapping-up of dozens of plot threads, character arcs, and running gags. Even if you can point to other RPGs that, on an individual basis, are more branching and reactive, Mass Effect 3's largely successful closing of a galaxy's worth of choose-your-own adventure books - filled in and followed across three evolving instalments - showed an audacity and grandiosity that no othe

News

Half-Life 3 is back in the news again as Valve developer accidentally sort-of references it in public, reigniting hope once more

It's been 19 years since the release of Half-Life 2: Episode 2, and yet the ceaseless clamour for a Valve game with a number '3' in its title continues. And following a swell of reports suggesting Half-Life 3 isn't just real, its development is well underway, a Valve developer has gone and sent the internet a-chatter all over again by publicly, albeit accidentally, referencing its codename during a livestream. Read more

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Topic: Electronic Arts | Game2Wins News