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Larian

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Mass Effect 5 was aiming to offer a "level of autonomy and choice" that could vault it into orbit with Larian and CD Projekt's top RPGs, former dev says post-cancellation

Following EA's decision to shut down BioWare, the game that would've been the fifth entry in the Mass Effect series is being dumped out of an airlock, never to become a finished article that'll reach players hands as its creators envisioned. The larger tragedy is, of course, the job losses and the closure of a studio with a legacy befitting RPG royalty, but it's still sad that next Mass Effect will never come out, and some of the folks who worked on it have begun offering some insight into what the team were hoping to accomplish. Read more

PC Gaming

"What if Larian had shut down after Divine Divinity?": Star Trek Online exec scorns publishers who close teams like BioWare in favour of "AAA veteran" start-ups and AI "magic beans"

Breaking up established game development teams in favour of "AAA veteran" start-ups and "magic bean" technologies is like "setting fire to millions of dollars of property and equipment", in the words of Star Trek Online executive producer Thomas Marrone. He thinks it's "wildly irresponsible and self-sabotaging", and that videogame company shareholders should be absolutely furious about it. Marrone's comments come in response to EA closing BioWare yesterday, but he takes aim at closures and layoffs across the industry. He notes that many of the most successful teams owe their accomplishments to

Topic: Larian | Game2Wins News